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Daioh

8 Game Reviews

2 w/ Responses

Not bad.

But that mouse is a pain in the ass, it shouldn't carry momentum.

VanVeenGames responds:

...?

Sorry

You could have done better.
Lie making all colours possible and adding more tools.

Riight

Please, LERN2OPACITY, it might help, that wasn't really very good, and before you give me that "YOU CANT DO BETTER" check out my submissions.

This game sucks.

The other ones where better, it was impossible to defend your castles and go back to 1 castle!

Oh boy, ANOTHER pong.

Think of something more original next time, or at least give the game a twist.

To basic for me.

//This will start the dragging
on(press){ //as you can see you have to click
startDrag("");
}
//This will stop the dragging when you release your mouse
onClipEvent(mouseUp){
stopDrag();
}

mouseUp?
wouldn't it be easier to do:
onClipEvent(Release){

Anyway.
I'd use Release, this is Ok, but this stuff is to basic for me.

AntoArts-Admin responds:

Yeah, it's a starter tutorial

fun.

This was very fun and addictive, but a liitle choppy and rusty.
Still fun.
Well done.
Hope to see more in the future from you.

Best actiona game here

Thanks for making this, instead of most games I've played it isn't just run in and attack, you HAVE to block, I like that.
There is only one bad point.
The spikes kill you instantly, when i got knocked back into them, I was annoyed.
Still, I'm add this to my favourites and I voted 5.

Good luck with future flash projects.

Age 28, Male

England, UK

Joined on 12/22/07

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